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The DynaMandala is a Visual Modular Synthesizer constructed in the Unreal Engine. The animations are driven by algorithms that can be controlled by input from the viewer(s). Input is sent to the system via Midi messages coming from the DynaController, which is a polyphonic interface that allows for multiple users to co-create dynamic effects in the system using audio principles, such as the architecure of LFOs and input driven envelopes, to animate/play the Dynamic Mandalas visual form and generate spacialized audio soundscapes. Color is also dynamicallhy calculated and applied to the elements of the Mandalas through multi-user input.